![]() The strain of trying to control Sin was beyond Yu Yevon, and the process destroyed his mind, removing any conscious control he may have had over it. Sin was given three objectives: to protect the summoning of dream Zanarkand, to ensure it was not discovered, and to destroy any city that grew too large or relied too heavily on technology. This was the only Sin that never had an aeon at its core. Yu Yevon set this dream Zanarkand out to sea, then called pyreflies to himself to craft the first Sin. Yu Yevon called the surviving people of the city together and transformed them into fayth as conduits for a massive summoning that created a spectral version of Zanarkand from the dreams of the former Zanarkand inhabitants. When Zanarkand was losing, Yu Yevon, a summoner of Zanarkand and its leader, devised a plan to both defeat Bevelle and preserve the city of Zanarkand forever. Bevelle relied on machina for weapons and Zanarkand used summoners. Sin was created during the Machina War between Bevelle and Zanarkand a thousand years ago. It is implied the last Sin (which Yuna fought) never reached its full strength, as the Final Aeon at its core still exerted some influence over it, slowly being taken over by Yu Yevon. Whether Sin's abilities change depending on which Final Aeon forms its core is unknown. It can blend into, absorb and use the water it inhabits as a weapon. Sin has an affinity for water, and can often be encountered lurking in such an environment. Its other body parts are capable of using lesser Gravity-based attacks. Sin's signature attack is a huge blast of energy from its mouth known as " Giga-Graviton", an attack so powerful it can induce tectonic plate movements visible from outer space. Spirans believe that only the Final Aeon can kill Sin, and all attacks the party wages on Sin in Final Fantasy X only serve to wound it. Sin is immune to most conventional forms of weaponry and is highly resistant to attack, able to project a barrier to protect itself. This is called "being affected by Sin's toxin", but the true reason is that the high density of pyreflies that form Sin's body have an adverse affect on the low-density amounts of pyreflies present within the bodies of those who approach it. People who have gotten close to Sin may get muddled up and experience hallucinations. ![]() ![]() This is because Sin's body is supple and can suck up those who touched it and then expel them. People who touch Sin are sometimes carried, unharmed, to remote places. Sin's destructive capabilities are tremendous, as it can control gravitational forces and thus fly. Sin can recover the separated parts of its own body, known as "Sinspawn", because Sin can repair its body more efficiently by taking in pyreflies that have already been condensed, rather than freshly absorbing pyreflies that drift around the surrounding areas. According to the Final Fantasy X Ultimania Omega, its body is formed as a result of gravity magic used to draw in further pyreflies from the atmosphere, and compressing them densely. However, Sin draws in pyreflies to replenish its strength whenever damaged, and thus conventional attacks cannot defeat it. According to Final Fantasy X Scenario Ultimania, Sin's body is composed of pyreflies and in that respect, it is no different from a common fiend. ![]()
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